LORENZO ROCCO
LEVEL DESIGNER / ENVIRONMENT ART
ABOUT ME
Pronouns: He/Him
Hey there! I am your Level Designer!
I am 29 years old with a love for video game design. My journey began with Metal Gear Solid and Resident Evil 2 back in the 90's. Since then my passion for Videogames and Horror Scenery has only grown.
After working for several years as a Cook, Salesman and many other roles, I decided that it was about time to start pursuing my passion, and so I started my journey at Event Horizon School and Skyup Academy 2 years after. I've got my Master Degree in both Game Design and Environment Art in 2025.
I strive to design interactive and immersive levels that challenge player expectations and encourage continuous learning through thoughtful composition. My work is supported by thorough, well-structured documentation, reinforced by strong communication skills and a proactive, solution-oriented mindset.
Outside of work and school, you can find me playing currently Final Fantasy 14, Monster Hunter: Wilds, and soon, Death Stranding 2. I also have a passion for learning languages. Currently learning Japanese.

EDUCATION
Master's Degree in Environment Art for Videogames - Skyup Academy
Master's Degree in Game Design - Event Horizon School
SKILLS
Game Software: Unity, Unreal Engine, HPL3
Programming Languages: Blueprint (Base)
Source Control: Git
Other: Maya, Substance Programs, Trello